Honest and minimal

Privacy

Fortress Commander is built to match LionFire's non-addictive, non-exploitative design philosophy — that extends to how we treat data, not just how the game is balanced.

What we collect

Aggregate, log-based analytics only

We record page views and "play started" events as anonymous, same-origin log entries on our own web server — nothing more. There is no cookie, no client-side storage, no device fingerprinting, and no cross-site identifier. We cannot tell one visitor from another; we can only count totals like "how many people opened the game today."

What we don't do

No third-party trackers

  • No Google Analytics, Meta Pixel, or any third-party ad/analytics network.
  • No advertising, retargeting, or data resale — there is nothing to sell.
  • No accounts, so there is no profile of you for us to build.
  • No in-game telemetry beyond the local localStorage career stats already described in the game's own README, which never leave your browser.

Where data lives

Our own server, our own logs

Analytics beacons are ordinary HTTP requests to our own domain, visible only in our standard web server access logs (the same logs any site produces for every request). We do not run a separate analytics database or send this data anywhere else.

Contact

Questions about this policy

Use the contact form and we'll answer directly — no support ticket system, no bot.